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SurvivalReleasedv1.5.2

SurvivalController

PrimeTime's survival balance: fresh-spawn stats, hunger, thirst and sickness.

Designed by HypJoClient download required
SurvivalController cover

About This Mod

HypSurvivalController is where PrimeTime's survival balance lives. Fresh spawns start at full health with set food, water and shock levels, so every new life begins from the same footing, and the starting items you spawn with come disinfected. Food and water drain more slowly than vanilla, which keeps Namalsk punishing without turning every life into a race to the next can of beans. Heat packs run at a tuned temperature so they are worth carrying in the cold. Sickness is balanced per disease. The common cold and flu, cholera, salmonella and wound infections each have their own exposure, growth and recovery rates, and fresh spawns get a short protection window with reduced exposure.

Core Features

Consistent fresh-spawn health, food, water and shock
Disinfected starting items
Slower food and water drain than vanilla
Tuned heat pack temperature
Per-disease balance for cold/flu, cholera, salmonella and wound infection
Sickness protection window for fresh spawns

Latest Changelog

v1.5.2
- Gameplay logic unchanged
- Deployment note: the HUD needs the client copy of the mod loaded to show exact values